The big problem with vanilla Oblivion is that the world levels with you. I've also read that the static creature lists make some earlier missions impossible if your level is too high because, for instance, you need troll fat but trolls only existed at a level you've already passed and you'll never see one again in your life.Ĭan anyone recommend good mods to deal with these two issues? I'd even be happy occasionally encountering something that was impossible to beat. I'd really like to encounter random creatures, or ones that are appropriate to the environment. As I understand it, there are static sets of creatures which you meet at every level, no matter where you go. The other issue is that of creatures and NPCs levelling alongside you. I just want to be able to play and be reasonably challenged all the time without having to worry about jumping 500 times before my next level to make sure I get three +5's or whatever. There are a lot of mods that change how levelling works, but I find the explanations really dense. I've read up on the levelling system, and while it might appeal to some stat micromanagers, I can't say I care for it. There are two more things I'd like to address, however.
OBLIVION MUST HAVE MODS 2015 MOD
OBLIVION MUST HAVE MODS 2015 SIMULATOR
Satisfying these requirements, oblivious may be a decent mindless slaughter simulator for those days when you feel angry and need to vent, but too drained to play anything decent.Īlso, try to stay in SI, rather than Cyrodiil, at least it's visually interesting and somewhat non-generic.
Some head depotatifier would also be handy.Īh, one more thing - you need to remember to click through dialogues as fast as possible - you have a quest compass to show you where to go, a journal and popups to tell you what to do and any exposure to oblivious dialogues *will* result in permanent SAN hit. Lastly, you will need any and all unofficial patches you can get your hands on. You will need a mod to somehow handle the fact that unique quest rewards are scaled to your level.
You will need some combat overhaul, like Deadly Reflex, because combat in vanilla is atrocious and people considering it to be improvement over Morrowind's clunky clusterfuck are inbred morons. You will need some level scaling abolisher and some mod adding extra items to the levelled lists (to offset fucking lack of diversity) - many mods combine both functionalities.
Yeah, oblivion must have mods in order to be considered even remotely playable.